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<title>womball's CGPortoflio Gallery</title>
<link>http://womball.cgsociety.org/gallery/</link>
<description>womball's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Flayed anatomy study #1</title>
	<link>http://womball.cgsociety.org/gallery/506138</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/192021/192021_1181618766_small.jpg"><br><br>This was inspired by the anatomical figures at the Body Worlds exhibit. They were frightening yet beautiful, although the muscles were dried. I wanted to create one with &quot;live&quot; slimy muscles to push the meaty look of the muscles. I also wanted to capture the organic uneven look that muscles have which is not present in a lot of anatomy drawings. <br />
<br />
I took a year to do this although I worked on it in sporadic bursts when I had freetime. In the process I tought myself XSI 5.11 mental ray (probably tried out every option of the skin shader), and got to spend a lot of time texturing and sculpting detail in zbrush. The base model is around 5000 polys , with most of the details from the displacement and normal maps. I tweaked the render in photoshop by pushing details even further. I hope to do future studies to gauge my process of anatomy study.]]>
	</description>
	<pubDate>Tue, 12 Jun 2007 03:26:08 +0000</pubDate>
	</item>
	<item>
	<title>Anatomy Study WIP</title>
	<link>http://womball.cgsociety.org/gallery/436042</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/192021/192021_1164957545_small.jpg"><br><br>I'm have been working on this for 6 months now, off and on when I have free time. I hope to achieve a Bodyworlds's (Its the anatomy exhibit in Casino Royale) final look to it. Although I also want to portray him as alive, so the muscles will be slimier and a different color than the exhibit ones. This is a for fun piece, which is really for me to study the anatomy in a unique way. The base was built in blender, and the sculpting and basic coloring was done in Zbrush. I will upload images of the color maps when they are further along. <br />
<br />
This is a Sebecesior's clay material render in Zbrush, the final rendered image will be in XSI.  ]]>
	</description>
	<pubDate>Fri, 01 Dec 2006 07:19:08 +0000</pubDate>
	</item>
	<item>
	<title>Warky and Sherman's Grand adventure.</title>
	<link>http://womball.cgsociety.org/gallery/362625</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/192021/192021_1148675575_small.jpg"><br><br>This is my cgtalk Journey Begins entry. THe two character are Warky (the pink creature) and Sherman (the little dog creature). I really had a lot of fun making this image and learned a lot in the process. ]]>
	</description>
	<pubDate>Fri, 26 May 2006 20:32:58 +0000</pubDate>
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